Walkthrough videos vs renders: what sells a project that isn't built yet

In this article 4 parts
Renders: the scroll-stoppers
A great render works as a feed ad, a hoarding and a brochure cover. They're fast to adapt and cheap to test. Weakness: everyone has them, and buyers know they're idealised.
Walkthroughs: the decision-makers
A 20 to 40 second walkthrough shows flow, light and space. It answers the question renders can't: what will it feel like to live here? It's great for retargeting people who already showed interest.
Use them together
- Cold audiences: strong render plus the key facts
- Warm audiences: the walkthrough
- Hot leads: walkthrough link on WhatsApp plus a site-visit slot
Keep it honest
Label renders and 3D as "artist's impression". It's the right thing to do, and buyers who feel tricked at the site visit don't buy.
Quick questions
How long should a walkthrough be?
For ads, 15 to 40 seconds. Keep a longer cut for the website and WhatsApp.
Can AI make walkthroughs now?
AI helps with some shots, but a human should direct and check every frame so nothing misleading slips in.
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