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Walkthrough videos vs renders: what sells a project that isn't built yet

By the iam. team1 min read

In this article 4 parts
  1. Renders: the scroll-stoppers
  2. Walkthroughs: the decision-makers
  3. Use them together
  4. Keep it honest

Renders: the scroll-stoppers

A great render works as a feed ad, a hoarding and a brochure cover. They're fast to adapt and cheap to test. Weakness: everyone has them, and buyers know they're idealised.

Walkthroughs: the decision-makers

A 20 to 40 second walkthrough shows flow, light and space. It answers the question renders can't: what will it feel like to live here? It's great for retargeting people who already showed interest.

Use them together

  1. Cold audiences: strong render plus the key facts
  2. Warm audiences: the walkthrough
  3. Hot leads: walkthrough link on WhatsApp plus a site-visit slot

Keep it honest

Label renders and 3D as "artist's impression". It's the right thing to do, and buyers who feel tricked at the site visit don't buy.

Quick questions

How long should a walkthrough be?

For ads, 15 to 40 seconds. Keep a longer cut for the website and WhatsApp.

Can AI make walkthroughs now?

AI helps with some shots, but a human should direct and check every frame so nothing misleading slips in.

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